Performance and capacity is the major part so my laptop is the MBPro R that you see on the right side of the list with all of the upgrades checked. For me that is a very very minor consideration. You seem to be hung up on Ray-traced rendering. The point it - carefully think about what your are going to do with what you buy and make sure the sacrifice you will have to make to purchase your tools is worth the productivity the new tool will bring to your job. If you don't think about your budget and don't do some financial planning regarding your purchases then you probably won't be financially successful in many other areas of your life. If you make a living with AE then you use another. If AE is a hobby or your are a student you use one set of parameters to calculate that budget. What I'm trying to say is that you should buy the highest performing computer that your budget will allow. If you want to use that feature it's going to be slow with an NVIDIA card and much slower if you use CPU rendering. The point is that Ray-traced rendering is not very helpful or useful on probably 95% of your projects. The NVIDIA card will help and give your MBPro more capabilities. If AE is just a hobby then your decision is entirely a matter of the heart and I can't give you advice on that. For me, it was an easy decision, I make more money every month because my system is more capable and it took exactly 3 months for the new system to pay it's own way. If you make a living with AE and you're making your purchasing decisions on sound financial principals then the break even point for fancy hardware depends on your hourly rate, how fast you work, and what you are willing to take out of your profit to invest in future earnings. If you can afford a better box you'll be happier in the long run. I have used Ray-traced rendering on about 4 or 5 test projects and put together a couple of short tutorials for help in teaching AE but I have not delivered a single project for a client using Ray-traced rendering even though my system is loaded up as far as it can be and has a compatible NVIDIA card. You'll find that there are many advantages to using the C4D integration.
INTEL IRIS PRO 1536 MB UPGRADE
If you upgrade to a MBPro R with NVIDIA card then you'll save a little time on those projects.įuture development of AE's 3D rendering options will be focused on integration with C4D and C4D lite which is included in all current versions of AE. This means, if you really want to create a Ray-traced composition and use the Extrude or Bend or other features available there you can still do it, they will just take longer to render. Ray-traced rendering is possible but slow with the CPU and (this is important) Adobe has announced that there will be no further development of the NVIDIA Ray-Traced rendering capability using CUDA. Some people seem to be suggesting that the Iris chip might be OK after all but I'm not sure. Sorry if this is an obvious question but I have been googling for hours and can't seem to get a straight answer. Given that this is the only new MBP with an NVIDIA card it suggests that you can't use AF with any MBP, which seems pretty odd. The other confusing thing is that on the Adobe system requirements page ( System requirements | After Effects) the chip that's currently available in the latest range of MBPs isn't on the list of supported GPUs for ray traced 3D render.
If I want to use AE properly is there any way around this or do I simply have to take this MBP back to the shop and upgrade to the 2.5 GHz model which includes the NVIDIA GeForce GT 750M with 2GB GDDR5 memory? After installing CUDA 5.0 or later, restart your computer. Ray-tracing on teh GPU requires an approved NVIDIA graphics card and CUDA 5.0 or later.
I have just downloaded Premier and AE and Premier is working fine but when I lunch AE I get a pop up message saying: I just bought a new Apple MBP and I decided to go for the basic model which has a 2.2 GHz Core i7, 16GB of ram and an Intel Iris Pro 1536 MB graphics card.